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Cyberpunk 2077 Dev: It's Very Much a Competition Within Ourselves Coming from The Witcher 3

Cyberpunk 2077 is the well-nigh anticipated upcoming game for a very simple reason: Polish developer CD PROJEKT Cherry-red surpassed all expectations with The Witcher 3: Wild Chase, which to this day is still the all-time open up earth game ever made, mostly thanks to the variety and overall quality of its side content.

In that regard, it is perhaps not surprising to find out that the developers of Cyberpunk 2077 feel this to be something of a competition with themselves, more and then than with other developers. Here's what Level Designer Max Pears told EDGE in an interview published on the new magazine (issue 348, September 2020).

Definitely. I mean, there'south no bad blood or ill will towards whatsoever other studios or any other games because anybody in this industry moves the medium forward together. But especially coming from The Witcher III, which was such a huge success with such a corking globe that people spent hours exploring, it's very much a competition and a different understanding within ourselves as a squad. We've set the benchmark already in one previous game, and we're trying to always do the same. So it's about always going through and trying to brand things better, but information technology's also understanding that there is a difference and asking how nosotros push those differences to being a benefit. Merely yeah, we're always trying to make genre-defining and groundbreaking games.

In the aforementioned interview, Max Pears confirmed that the tabletop game created by Mike Pondsmith has been continuously used by the Cyberpunk 2077 development team as a source of inspiration and guidance.

Yeah, it'south been a huge inspiration. A lot of us accept the guidebook on our desks. I've played the tabletop game through and it'due south always something that nosotros come back to, to help us. Obviously there are slight deviations from information technology. Just it is something nosotros practise refer to to make sure that we empathize, because information technology's such a solid foundation. There's a reason the book's, similar, that thick, because it has so much information for united states of america to digest. And the amount of options that you take when you play a tabletop game inspired us to give players a like amount of options to play with in Cyberpunk.

Cyberpunk 2077 has now been set for release on November 19th, after the second filibuster. If you're already itching to get even more than info, the second episode of Night City Wire should air in the non as well distant future.

Source: https://wccftech.com/cyberpunk-2077-dev-its-very-much-a-competition-within-ourselves-coming-from-the-witcher-3/

Posted by: ellislaut2000.blogspot.com

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